2026-06-24

Leaderboards reimagined — gamerpic rows, XCT Core gems and a cleaner look

The leaderboards just got a big visual refresh — and a few new boards to climb.

A fresh look on every board
Each member's row now wears their gamerpic as a soft, blown-up background, so the board feels personal at a glance. Names are pulled into the centre, ranks are clean plain numbers, and the old clutter — medals, VIP/Founder/Admin badges and xbox.com links — is gone. A floating XCT Core gem now sits beside every score, and the whole top toolbar is finished in our signature green liquid glass.
The redesigned XCT.live leaderboard — gamerpic-backed rows, centred names and a floating XCT Core gem beside each score

Card view, the XCT way
Switch to the grid view and every member becomes an XCT-style card — a smaller round gamerpic up top with a big, bold gamertag below.
The leaderboard grid view as XCT-style cards — circular gamerpics with large gamertags

New boards to climb
Three new contributor boards sit at the top — XCT Core, Referrals and Cards — and the tenure and contributor boards now include every registered member. Open the leaderboards to find your row.

Also new this week
Feed Rewind rebuilds your achievements, gamerscore, games started and purchases over any date range as real feed cards — save the whole recap as an image.
Cleaner share cards export a dedicated layout with big poster art and your stats beside it.
• A feed settings cog lets you toggle card types and switch on a compact mode, and you can now disable likes/comments on your own cards.
Streak timezone is now its own setting, separate from your display timezone.

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2026-06-21

Introducing Referrals & XCT Core — invite friends, build your Deck, earn currency

Two big new features land today: Referrals and XCT Core. Invite your friends, collect a deck of reward cards, and start banking XCT — our brand-new currency.

Referrals & your Deck
Every member now has a personal invite link (and a short code) under Community → Referrals. Share it to X, Bluesky, Facebook, WhatsApp, Telegram, Reddit, LinkedIn or email — and when a friend joins with it, they’re automatically added as your XCT friend.

As your referrals add up you unlock a Deck of 11 collectible reward cards — from Welcomed (for joining through a friend) and Spark (your first referral) all the way up to Visionary at 100 referrals. Locked cards sit greyscale; unlocked ones light up in full colour, with a progress bar counting down to your next tier. Click any card to view it full-screen.
The XCT.live Referrals dashboard — invite link, social sharing and the reward-card Deck

Joined before referrals existed? No problem — there’s a “Who referred you?” box to credit the member who introduced you (one-time), and your unlocked cards show off on your public profile under the new Deck tab.

XCT Core — a brand-new currency
Referrals now pay out in XCT Core. You earn 100 Core for every completed referral, plus a one-time badge bonus each time you reach a new card tier (+100 for Spark, scaling all the way to +15,000 for Visionary), and +100 for your Welcomed card. The floating gem in the top bar always shows your balance.

Open the XCT Core dashboard to claim your rewards — every reward has its own claim button, and claiming plays a little animation as the Core ticks up into your balance. You’ll find a full “how to earn” breakdown and your complete earning history there too.
The XCT Core dashboard — gem balance, claimable rewards and the how-to-earn breakdown

What’s next? XCT Core is racking up right now so you’ve got a head start — spendable rewards are coming soon. Start sharing your link today and build that Deck.

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2026-06-20

What’s new: achievement pages reimagined — pack tagging & colours, unlock times, smarter search

A huge update to the achievement game pages.

🏷️ Community pack tagging & colours — Tag every achievement to its DLC or Title Update pack (admin-moderated). The whole page is now colour-coded by pack: the progress bars split by pack, the pills match, and a new legend lists each pack’s gamerscore and achievement count.
Colour-coded DLC and Title Update pack tagging on a game's achievement list

⏱️ Unlock dates & times — See exactly when you unlocked each achievement, in your own timezone (e.g. “18:11 GMT”, milliseconds on hover), with a new date-format setting and a country flag on your profile.

⚑ Full flag set — A complete achievement flag taxonomy with emoji (Missable, Stackable, Online, Difficulty-specific and ~30 more), plus flag moderators.

🔎 Smarter search — Finds games whatever the word order (“batman lego 3” finds LEGO Batman 3), copes with ®/™ symbols, honours admin renames, and drops DLC and demos so you get the game you searched for.

🏆 A complete achievements directory/achievements now lists every game that has achievements (~15,700, up from ~14,500), including ones whose list isn’t scraped yet.
The xct.live achievements directory

🎆 Feed sparkle — A subtle firework on Pro / VIP / Founder / Admin upgrade and game-completion cards.

📱 Mobile & app — A new mobile menu and layout, an accessibility pass, and XCT is now an installable app (PWA).

➕ More DLC, automatically — A new scanner fills in DLC nobody owns straight from the Store, so add-ons show up in every game’s tag picker.

See the full list on the Changelog tab.

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2026-06-13

What’s new: Art Manager, the Games feed, the Achievements directory & rarity

A big couple of days on XCT.live — here’s everything that landed.

🎨 Art Manager — Every game’s artwork (square icons and box-art) now comes from a single curated source of truth, so the right art shows up everywhere — your Collection, the Store, Achievements and your profile — instead of the odd random DLC thumbnail. There’s a full admin tool to review, replace, upload, paste or pull fresh art per title, a browsable gallery with zoom, and an automatic “broken art” scanner that flags rotted Microsoft image links so they can be fixed.

📰 Games feed — A new Community → Games feed tracks store and achievement activity across Xbox: brand-new games, DLC, editions and bundles, delistings, price changes, and newly-added achievement lists (including title-update achievements). Filter it by card type.

🏆 Achievements directory/achievements is now a site-wide directory of every game we have an achievement list for — including hidden and pre-release titles other trackers don’t show. It carries the full Store filters and views, shows each game’s achievement count and total gamerscore, lists one row per unique game, and lets you expand any game to see its individual achievements.

✨ Achievement rarity — Every achievement now shows its global rarity % (how many players have unlocked it), both on your profile and across the directory.

👤 Profile refresh — A cleaner, more compact layout; your Recently Played / Completed rows now use the curated art; pick square icon or full portrait box-art (shown uncropped) and choose how many games each row shows. Plus a native Compare tab to line your achievements up against another gamer’s.

💬 Messaging — Friends and messaging are now open to everyone signed in with Xbox (no longer subscriber-only), and your sent friend requests now show in the Requests folder so you can cancel them.

Under the hood: faster page loads and a couple of stability fixes to keep the site snappy. 💚

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2026-06-05

Microsoft fixes the Windows 8 Xbox sign-in bug — and XCT's Win8 Bridge helped get it there

For months, a wave of older Windows 8 / early-UWP Xbox games could no longer sign in to Xbox Live — breaking achievements across hundreds of titles. The cause: those games still used the deprecated XBL2.0 auth handshake that Microsoft's servers had stopped honouring.

We built the open-source XCT Win8 Bridge as a stop-gap: it sits between the game and Xbox Live and transparently swaps the legacy XBL2.0 token for a modern XBL3.0 one, restoring sign-in and achievement unlocks on affected titles (Reckless Racing was an early confirmed fix).

The problem — and the bridge — got picked up across the community: r/xbox, Pure Xbox (“might have solved how to fix hundreds of broken Windows games”).

Then came the best possible outcome: Microsoft fixed it at the source. An Xbox engineer confirmed that they’d pushed a server-side fix — “we pushed out a fix yesterday that we believe may fix the issues with Windows 8 sign-in and games unlocking achievements.”

Players are confirming it in the wild — the “Windows 8 games are being worked on / working again” thread on r/xbox is filling up with success reports.

That means many of those broken Windows games should now sign in and unlock achievements on their own — you may not even need the bridge anymore. It stays available for anything still affected, but the real win is the fix landing where it belongs: on Microsoft’s side. Huge thanks to everyone who tested, reported and shared. 💚

Next up: the Windows Phone devices are coming out of storage 👀Windows Phone Xbox Live games library

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2026-05-16

Retro Xbox 360 gamercard on the Summary tab

XCT gamercardSign in with your Xbox account and the Summary tab now leads with a retro Xbox 360 style gamercard: gamertag in the yellow stripe, your profile picture, a Rep row built from your rarest equipped badges (tenure, gamerscore tier, then up to three Initiative badges), total lifetime gamerscore, your picked Zone, and a strip of the five games you've played most recently. Pick your Zone from the dropdown below the card — Recreation, Pro, Family, Underground, or Cheater.

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2026-05-15

Tenure leaderboard

New built-in board ranks every tracked gamertag by years on Xbox Live, sourced from the profile tenure badge. The board auto-refreshes every November 15 (Xbox Live launch anniversary) so tenure year-counts roll over with Microsoft's clock.

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2026-05-15

Leaderboards toolbar: switcher, filter, search + 5 new boards

Jump between any leaderboard from the toolbar dropdown, filter to All / Members / Xbox Employees / Rare Gamertags, live-search by gamertag, and use Find Me to page-jump to your own row. New boards: Games Played (with achievement), Total Gamerscore, Games Completed, Gamer by Achievements Won, Gamer by Completion %.

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2026-05-15

Richer per-achievement detail

Achievement detail rows now show full millisecond-precision unlock timestamps, the rarity tier label (Rare / Common) alongside the percentage, a Secret chip on hidden achievements, in-progress progress bars ("73 / 100"), and a Challenge chip with the end date on time-limited seasonal achievements.

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2026-05-08

Games Played leaderboard back on the index

The Games Played leaderboard is now a built-in card alongside Baby Games. Tracked gamertags are ranked by total titles played across Xbox 360, Xbox One, and Xbox Series, sourced via the Xbox API.

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2026-05-08

Tracked gamertags now appear on custom leaderboards

Custom leaderboards can now show tracked (non-registered) gamertags alongside registered xct.live users — their per-game gamerscore is fetched once and cached, so any leaderboard whose game list overlaps their library will surface them automatically.

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2026-05-08

Custom leaderboards now support editors

Leaderboard creators can grant edit access to other users via a user-search picker on the leaderboard detail page. Editors can add and remove games; only the owner can manage the editor roster or delete the leaderboard.

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2026-05-08

Tile images for custom leaderboards

Pick a tile image for your leaderboard from any game it tracks. Card thumbnails now render at the image's natural aspect ratio — no more cropping.

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2026-05-08

Leaderboards moved to the top ribbon

Leaderboards is now its own top-level tab right after Achievements, instead of being buried as a sub-view.

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Shape the future of XCT and earn CoreOpen Roadmap Join the XCT Discord
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Members

Every XCT member with a linked Xbox account — sort any column, add anyone as a friend.

XCT.LIVE — Xbox Collection Tracker

Sign in with your Xbox account to start tracking achievements, leaderboards and more.

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No referral code? Join our Discord ↗ to grab one — sign up with a referral link and you’ll earn the Welcomed card.

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Play History

Games from TitleHub not in your Collections (disc, trials, rentals, etc.)

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Labs

Experimental achievement-tracking features, designed for XCT.

Preview — only you can see this. These features are hidden from the public and all other users until you sign them off.

Win Calendar

Every day you unlocked an achievement — the busier the day, the greener the square.

Your Rarest Unlocks

The achievements you own that the fewest players on Earth have — ranked by global unlock %.

The Calendar Project

Complete a game released in every month since the Xbox 360 launched (Nov 2005). Filled months show your completion; empty months suggest games you've started but not finished. Concept by eohjay.

Completion of the Day reward — Layout A

Real card + diffused Minecraft background as in production. The Apex card is the primary portrait on the right; the game art sits bottom-left.
🏆 Completion of the Day · yesterday (UTC)
Salsbar
Awarded the Apex card · View in your Deck →
Minecraft
48,459 RealScore
Apex card

Completion of the Day reward — Layout B

Same card, positions swapped: the Apex card is bottom-left (where the game art was) and the game art is the primary portrait on the right.
🏆 Completion of the Day · yesterday (UTC)
Salsbar
Awarded the Apex card · View in your Deck →
Apex card
Minecraft
48,459 RealScore
Minecraft

RealScore

The RealScore points curve across the entire games library — visualising the distribution and range of every game’s total RealScore.

Preview — only you can see this. Library-wide RealScore analytics, hidden from everyone else for now.

RealScore rewards rare-achievement skill over raw Gamerscore.

How is RealScore calculated? ▾
  • Each achievement earns a multiplier = √(100 ÷ its global Xbox unlock %), capped at ×100.
  • So an achievement only 1% of players have is worth ×10; a 10% one ×3.16; a 50% one ×1.41.
  • A game’s RealScore is the sum of Gamerscore × multiplier across every achievement in the game.
  • It uses Microsoft’s official whole-population unlock % — not a small tracked crowd — so genuinely hard achievements count for far more.
  • Read to two decimal places (down to 0.01%) for extra precision on ultra-rare achievements.
  • Achievements with no published unlock % count at face Gamerscore (×1).
  • Updated daily.
RealScore = Σa GSa × ma
ma = min(100, √(100 / pa)) if pa is known, else 1
GSa = achievement a’s Gamerscore, pa = its global Xbox unlock % (2 dp)

Groups

Browse games by grouping — pick a group to open the Games list filtered to it.

Group type

Subscriptions

Game Pass, EA Play, Ubisoft+ and more — jump to each service’s games in the Store, its leaderboards, and what’s leaving soon.

View

Spend Summary

Your private purchase analytics — total spend and how it breaks down by year, platform and genre. Visible only to you, from your synced purchase history.

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Achievements

Every achievement XCT tracks across all games — search and sort the whole database. Each links to its game.

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Achievement
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XCT Genre
Platform
Pack
Rarity
GS
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Owned

Sign in with Xbox to view your achievement progress across all games.

Guides

Community achievement guides & game walkthroughs.

Roadmap

Ideas, bugs & changes for XCT — submitted by the community, built by us.

This board is how the community decides what XCT builds next. Submit it, rally the votes, and we ship it.

  • Submit anything — a feature idea, a bug, a suggestion or a change request.
  • Earn Core when your ticket ships — the reward lands once it’s implemented and live, first come, first served. Queuing or accepting a ticket awards nothing on its own; duplicates are marked dupe and earn nothing.
  • Write it to win — a clear title, the exact steps or a concrete example, screenshots and links. Sharp tickets ship faster.
  • Stay anonymous if you want — post anonymously (name hidden, you still earn Core) or hidden (only the XCT team sees it).
  • When your ticket ships, a reward lands for you to claim on the Core screen.
Core awarded per shipped & live ticket
bug
low 100medium 200high 300critical 500
idea 200
suggestion 100
change 100

Top contributors — actioned tickets

Forum

Talk Xbox — collecting, achievements, tech help, trading and more.

XCTrade

Buy, sell and trade physical & digital copies with fellow collectors. List your copies from any game’s page.

Leaderboards

Public leaderboards comparing achievement progress across registered gamertags. Anyone can browse; signed-in users can create their own.

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Xbox, Xbox 360, Xbox One & Xbox Series physical disc preservation catalog. Cover art & genre shown for discs cross-matched to the digital catalog.
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Settings
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Journey
Site navigation layout
Where the main navigation lives. Sidebar modes turn the menus into an expandable folder tree (great on superwide screens); Windows XCT mode gives you a bottom taskbar with a Start menu. Desktop only — phones keep the drawer.
Force update from Xbox Live
Re-scan your linked Xbox account on demand. Free accounts can run each scan once per 24 hours; PRO accounts are limited only to one scan every 5 minutes. New-gen-only accounts can skip the Xbox 360 scan.
Initiative, tenure & watermark badges refresh with “Profile stats & badges” above, on every Xbox sign-in, and via the daily scanner.
Streak timezone
Used only to count achievement streaks. We preselect this from your IP location when possible. Streaks count unlocks by calendar day in this timezone, so late-night unlocks may fall on a different day than UTC.
Actual timezone
Your real local timezone, used for everything except streaks — achievement unlock dates/times and all other dates render in this zone. Leave it matching your streak timezone if they are the same.
Celebrations
Earn Core every year on your XCT join anniversary and your birthday. Rewards unlock on the day (in your timezone) and stay claimable for two weeks on the Core screen. Your birthday must be on file at least 30 days beforehand, can only be changed once, and locks for good after a birthday reward is claimed.
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Birthday:
Date & time format
How dates and times appear across the site, including achievement unlock dates. Automatic follows your timezone — US-style (month-first, 12-hour) for American zones, day-first 24-hour elsewhere.
Preferred scoring formula
Which skill-score column appears next to Gamerscore on game pages. All three weight each achievement by how rare it is worldwide — they differ in how hard they lean on rarity.
What do these mean?
RealScore — Gamerscore × √(100 ÷ unlock%). Total skill score weighted by each achievement’s global Xbox rarity; rarer achievements are worth proportionally more.
Original — Gamerscore × (100 ÷ unlock%)0.26. A gentler rarity curve, so an average library stays close to its raw Gamerscore.
danpsfx — Gamerscore × √((100 ÷ unlock%) − 1). Community-proposed: near-100% achievements add almost nothing, so an average gamer lands close to their Gamerscore (ratio ≈ 1.00).

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The original XCT look
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Bright, high-contrast for daylight use
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Frosted glass, dark · default
Liquid Glass Light
Frosted iOS-style glass, light
XCT Liquid Glass Dark
Brand fonts · Rajdhani + JetBrains Mono
XCT Liquid Glass Light
Brand fonts · light glass

Accent colour

Recolour the navigation highlights. Default keeps the XCT green.

Price Adjustments

$
Adjusts US store prices. $100 = no adjustment. E.g. $81 means a $60 game costs you $48.60.

Linked devices

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Invite friends, build your Deck

Share your personal link. When someone joins XCT.live with it you earn a reward card — and they’re auto-added as your friend. Free for everyone.

Who referred you?

Joined before referrals existed? Enter the code of the member who introduced you to XCT.live — they’ll get the credit. You can only set this once.

Your Deck

Completed referrals

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Core balance
0

Core is earned by referring friends. Claim your rewards below — spendable rewards are coming soon.

How to earn Core

Earning history

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Xbox Collection Tracker

Your Xbox library, your way

Manage Your Collection

Keep track of every game you own across Xbox One, Xbox Series X|S, Xbox 360, and PC. See your full entitlements, purchase history, and play history in one place. Never lose track of a game again.

Discover New Games

Browse the complete Xbox store catalogue with everything the official store has and more. Filter by platform, price, region, subscription status, release date, and dozens of other criteria. Save your favourite filter combinations for quick access.

Deep Integration

We integrate your entitlements, purchase history, play history, and achievements directly into the store database. Easily filter out games you already own, highlight games you've played, and find the titles that matter most to you.

Powerful Filters & Tools

Track Game Pass additions and removals, scan for delisted titles, monitor your achievement progress, and export your data. Save custom filters to quickly find exactly what you're looking for.

Made with Love by Freshdex

XCT PRO

Join the XCT Pro Community

Your entire Xbox life — tracked, ranked and unlocked. Go beyond browsing the store with the full collection tracker, deep achievement stats, community leaderboards, a 3D trophy room, and the XCT Powertools desktop suite.

Cancel anytime · Secure checkout via Ko-fi
Prefer to pay yearly? Get a year on Patreon ↗
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of collection value synced
Everything you unlock
One subscription. The whole toolkit.
📚

Collection Syncing

Every game you own across Xbox One, Series X|S, Xbox 360 & PC — entitlements and play history, synced automatically into one collection.

Purchase Syncing

Your full Xbox & Microsoft purchase history — every order, price and date. XCT reaches back ~10 years, well beyond the 7 years microsoft.com itself shows — synced alongside your collection.

🎮

3D Trophy Cabinet + VR

Show off your best games in a 3D trophy room — and step inside it in WebXR VR.

🛠️

XCT Powertools

Desktop suite: game downloader, downgrader, CDN tools, UWP save backup, GFWL downloader and more.

Feed Recreation

Rebuild what your community feed looked like for any past date range — every achievement you unlocked, grouped by game and day.

My XBOX Journey

An animated timeline of every achievement, gamerscore and game-count milestone, woven together with the Xbox console launches.

XCT Pro Membership Deck card
Go Pro to unlock the exclusive animated Pro Membership Deck card — plus 400 Core and a Pro role in the Discord. Pro members also earn 1.5× Core on every reward — and all the Core you’ve earned so far is topped up ×1.5 the moment you join.
Free vs Pro
Browse for free. Go Pro to unlock the rest.
FeatureFreePro
Full collection & entitlement tracking
10 years of purchase history synced (vs 7 on microsoft.com)
XCT Powertools desktop suite
Milestones — your animated gaming-journey timeline
Public profile customisation
Exclusive Pro Membership Deck card + 400 Core
1.5× Core on every reward (+ existing Core backfilled)
Exclusive XCT Discord role
💬 Join the community

Hang out with other collectors, request features and report bugs — a lot of XCT started as member suggestions.

Join the Discord ↗

Ready to unlock everything?

Support the project and get the full XCT toolkit in seconds.

Subscribe on Ko-fi ↗
Prefer to pay yearly? Get a year on Patreon ↗